Monday, June 5, 2017

Shadow Wars: Armageddon

This weekend some chaps and I had a three-way... game of Shadow Wars: Armageddon (SW:A) that is.  As you are no doubt aware, SW:A is a Necromunda based rule set that allows one to take forces from any of the main 40k armies, and fight it out, with a gentle and quick campaign if you like that sort of thing.  Sean and Dai, of Sean's Wargames Corner and The Lost and the Damned and the Stunted respectively, had kindly invited me to join them at Dai's house for a game or two of SW:A, so I got in a game for once.

To start, here are some preview shots of my Ordo Xenos crew (and a couple of extra specialists unused as (spoilers) I did not make it to game two). I rather frantically painted these (and their cut paper bases) this past week, and did not quite make it to completion prior to the game.  Consequently they are still in the "gloss ink" stage, and need a few touch ups, base work, and then matte spray to be finished.

I did not take any notes of our game, and also took fewer pictures than I really should have, but here are a couple pictures and some words to go with them.

First off, we played a three way scenario with a reliquary in the middle.  Winner would be the team which took off three counters, or which remained in possession of the field after the other teams were eliminated/bottled. We played around 5 turns, and including setup that took about 3.5 hours... lots of hemming and hawing and looking things up in the rule books/mis-remembering from Necromunda, but it was great fun.  Dai had a chaos warband using the Inquisitor list, and Sean had Genestealer cultists.

Main table layout, with a bit more deployment area on the far left (which is where my force started).  Objective is the reliquary in the center, which will have six counters surrounding it

Deployed in three groups, with CC forces in the center, and shooters planning to move up to overwatch the objective. 

Mid game shot of a daemon "crusader" murdering poor sweet Lesya.  He was then pulped by a team up of the pilot Yuri and the tech priest.  Just off camera to the upper right is a dastardly chaos squat with a storm bolter shooting everyone up.

Inquisitor Kzimir doing what Inquisitors do best and murdering a downed Genestealer Hybrid

Acolytes Pasha and Sova, already heroes of the game for downing and killing a number of foul xenos/chaos, are seen here legging it off the battlefield with two counters.  I already had one, so if they made it out, I would win the game.

Unless I rolled above a ten on the bottle test...
With the failed bottle test, and Sean's genestealers having fled directly before I rolled this, the game was over and Dai was the winner.  I think we collectively rolled about a dozen bottle tests, and Sean and I failed in the same turn...  Anyway, I had a great time, and will certainly add a copy of SW:A to my buy list (and maybe a few acolytes with stormbolters too).


Suber said...

Tasty! But we need more pics!! Now go play again! :D

Lasgunpacker said...

Yes indeed Suber, but the nice thing about playing games with other bloggers is that eventually more pictures should surface...

Dai said...

It was excellent that you were able to come play mate! I hope we can arrange another game or two in the near future.

The game certainly was a lot of fun. I could see campaign play though benefit from a little more depth like the original Necromunda had.

Wish I'd have been arsed in general to take more pics myself.... Maybe Sean has some good ones?

Zzzzzz said...

Kool. More picts of your team, please.

Sebastian said...

Oh man, great collection - very entertaining browsing through the game photos :D

Sean said...

Nice report. Your figures were great and your cards for them were really good. I do have more pictures and will eventually be getting to a report on them. I also have to get cracking on the new world zine. I think the learning curve and the three player scenario made the game take a little longer than it should. Our second game with to IG kill teams, was much faster. Sadly, I only took one picture of that second game. Apparently my chat head icon was blocking my camera button. Serves me right for not checking. Thanks for the shout out as well. Hopefully we'll play again.