Showing posts with label board game. Show all posts
Showing posts with label board game. Show all posts

Wednesday, September 7, 2016

Risk Legacy


This past weekend, I visited my wife's cousins and as is customary after the children were abed, we broke out some board games.  This time we got out Risk Legacy , a version of the classic game where you change the board as you play.  Released in 2011, the game is best thought of as a "Risk overlay", that is it starts as a slightly quicker version of Risk played as a campaign.  Players select a faction, and a starting position, and then expand to rule the world (through collection of star tokens/bases).
Then you start "scaring" the board with stickers which change the value of territories, making them harder to defend, or easier.  Then after someone wins, they sign the board, and gets to add a major city to the board, or rename a continent, or add some other change.  Those that did not win the game, but were not eliminated also get to change the board, so that after a few games, the board is heavily marked up, with cities spread out all over.  Cards get marked up and destroyed.

Board after three games
In later games, or even in the middle of a game, players open additional rule packages when the conditions are met (eliminate a faction, use up the minor city stickers, three missiles used in a single combat etc.).  And the game changes again. Heady stuff, and the constant changing conditions make each game a little different.  When I left Sunday one of the cousins was carefully adding in new
rule stickers to the rule book, and now I am wondering what the new rules say...

Risk was never "my" game, and yet this variant is the game I most want to play next, and we are already talking about buying Pandemic Legacy when we "Finish" this one.

Wednesday, September 16, 2015

Axis of Villains

This weekend past, I was staying at the home of my wife's cousins, and had the opportunity for some board game action.  Aside from the now obligatory 7 Wonders game, we also played a session of Axis of Villains, a game I got for my birthday last year.

Board late in the game
In this game, you play one of four super heroes from the Justice League, defending the Tower of Justice from waves of villains who advance relentlessly to the tower to destroy it. Each player rolls a d8 and a specially marked d6, which moves or adds villains to the board. In our particular game, the Justice League lost, partly though some bad batches of die rolls (I think I added about 10 villains to the board), and partly though not understanding that we should team up against pretty much every villain, regardless of apparent strength. Late in the game, as shown in the picture, we had three villains stacked on one sector and we were unable to defeat them before they reached the tower and destroyed it.  Even though we lost, the game was pretty fun, and its difficulty level was perfect for the late night.

This is one we need to try again some time, and it also has a fair amount of solo play value, as there is no reason that one player could not play the various heroes together, and the villains are already played automatically.  I also need to get three more d8s for next time, as the game only comes with one and it is much more satisfying to roll a whole handful than it is to roll the same die multiple times.

FAQ