Thursday, August 18, 2022

Klingon Armada - Second Game

Sunday I got together with Stew again for another game of Klingon Armada, the Armada system adaption of Federation Commander, itself a spinoff/simplification of StarFleet Battles.  Stew hosted again, and this time we had the pleasure of breaking in his brand new hexed star mat, which was absolutely perfect for the game. 

Since this was our second game, we thought we could throw some more ships around, so I switched out a D6 for a D7, and added a D7C and a second F5.  The D7C, one of the D7s and both of the F5s were newly painted for this game.


For the Federation I kept the fleet the same, but added a Dreadnaught.   The Dreadnaught is pretty beefy, and has a ton of power/weapons.  As such it rings in at over 400 points! 

As you might expect, we got pretty excited as the game went on, so I did not take very many pictures, but I did manage to capture a few.

This first picture is of the early game, where the cruisers in the center are exchanging long range fire with mostly the dreadnaught.  Look at that game mat!  

This next picture is a bit later when the Federation dreadnaught, battle cruiser, and heavy cruiser all come in to pound the Klingons. 

Cruiser scrum at in the middle of the board with a before....

And after shot.  12 overloaded disruptors did for the flagship of the Federation! 
In the above picture you can see that we figured out what to use drones for... to soak up enemy phasers! 

This last picture is of the end game, where you will note that the Klingons went from having seven ships to five, and the Federation from five to three

We had to end before one side or the other struck their colors, but of course I was going to win.

For those keeping track, it was 50% on newly painted cruisers surviving the game.  The D7C was sent to Sto-vo-kor, while the red-stripe D7 survived with the least damage of all cruisers. 

We both had a great time, and hope to play again... maybe with a third player?

Monday, August 15, 2022

D7 Command Cruiser conversion

Here is a bit of a teaser post, a hasty conversion of a standard D7 (MicroMachines version) to a D7 Command cruiser.  The command cruiser is a cruiser squadron leader, with an extra command deck, better phasers, and a couple more of them. 

I sculpted the extra neck detailing, and the little bit on top of the hanger, but otherwise just dashed this out.  A bit of repainting later, and it was done. 

Lumpy!

Here is what my digitally sculpted version looks like.  Much sharper! 
Smooth!

Comparison to a regular D7.

Next time, will these ships survive a battlefield newly painted?