That would be an E-Wing, Z-95, TIE Defender, and TIE Phantom |
The Z-95 stats out at 2/2/2/2, and starts at 12 points, so with no upgrades you could have eight in a 100 point list, just like an Academy TIE list, but with the ability to take missiles. (and with 16 ships on the table, those two lists would be great fun to fight each other with!)
The TIE defender is a 3/3/3/3 ship with the ability to get cannon and missile upgrades, which coupled with TIE manoeuvrability should be pretty interesting (although it does seem to lack a tractor beam upgrade)
The E-wing is 3/3/2/3 can take droid and system upgrades, which with elite pilot skills will make for a huge combinations of potential abilities.
The TIE phantom is 4/2/2/2 but has a cloaking system.. not sure how that is going to work.
Pretty excited about this release.. still need to play the darn game though!
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