Last month I mentioned that the Kid got a big box of Boarding Action terrain from Santa. Well, that got snipped out in a hurry, and we decided to play a quick game of "inside" Necromunda using the Zone Mortalis rules. We used my Escher gang and the kid took a Goliath gang which had just been built.
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| Setting off the Smoke Alarm |
As one might expect the tight quarters were deadly, and the muscle bound Goliaths do really well when no one can draw a line of sight to them! Correspondingly everyone who could was throwing down smoke grenades. I did manage to shoot the Stimmer (a mountain of muscle with two heavy close combat weapons) in the head with a krak grenade, so that was a nice way to end that threat.
We liked the way the game played out, but thought that many there was not enough of the terrain to make a full table. I started printing a few add-ons (ruined walls, upper levels and the like) and we also invested in another six sprues from Ebay, so I guess we are doing more of this...

3 comments:
Not a bad thing at all. Original Necromunda was my fav system when I was a teen. Don't know much about this one, but those new minis are very pretty. Saying that, I still have both a metal Orlock and Ratskin gang to paint... Somewhere.
Really fantastic to see such a game, looks like you enjoyed!!
This sounds like an absolute blast. Zone Mortalis games always feel so cinematic, and I can just picture the smoke grenades going off nonstop while the Goliaths stomp forward through the haze. Tight corridors really do turn them into nightmares. Taking out a Stimmer with a krak grenade to the head is such a perfectly dramatic Necromunda moment — risky, explosive, and very satisfying.
It’s awesome that you’re building it out further too. Printing extra walls and grabbing more sprues feels like the natural progression once you get a taste of proper “inside” play. There’s something about dense, claustrophobic boards that just elevates the whole experience. Sounds like you and the Kid are building some great hobby memories along with the terrain.
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