For World War II skirmish games I had the first three, but was lacking the third. Since I knew that the forces I was collecting were roughly centered on "late war" and more specifically Normandy (with the paratroopers in the earlier uniforms), I thought that Northern France would be a good place to start.
Now, as you know, Normandy is about as well trod a war-gaming ground as you can find. D-day, and the months following have built up about as much mythology as you can for something so recent, and of course the terrain itself lends itself to smaller actions, which are easier to war-game on the tabletop convincingly. (even if large actions lend themselves to greater historical accuracy...)
So Normandy terrain.
Fortunately as mentioned above this is a well hoed row, and there are plenty of inspiring builds out there. In addition, there are plenty of commercially made items for sale, and a plenty of photo-graphical evidence as well, since both the Commonwealth and US armies were accompanied by photographers and other journalists.
A rational person, or at least one not so cheap as I am, would view the above, and then go to some MDF laser cut shop and buy a small village, customize that a bit, and move on. Not being rational, and being cheap, I went another route:
Unfortunately I did not take any pictures of the first couple buildings at the early stages of construction, but here you can see on in progress to give you an idea of how these went. Card stock carcass, card and paper details, and modeling putty "skin". Other buildings got a skim coat of drywall jointing compound, and a couple got foam sheet stone work.
After a "few" hours we end up here:
Then it came time to do shingles...
I cut a bunch of these out on the Silhouette Cameo we have (as well as the windows, shutters and other details), but they covered only one half of one roof, and then I laboriously cut out most of the rest of the strips by hand. As you might expect, making the same motion over and over again hundreds of times is not great for the ol'muscular-skeletal system, and with eight buildings to cover it took a long time.
Scale check |
The nice thing about old buildings is that they can be used in many eras... |
Lots more to come on these buildings!
To be continued:
9 comments:
Insane... I'd have bit the bullet and just spent the cash LOL
Saying that, what you've done so far mate is absolutely fab!
Wow! That’s quite an endeavor but it’s looks like it’s coming along really well. I’m having a hard time getting my Sarissa stuff to come out nice, and your homemade buildings will undoubtedly be better. It’s not so insane after all. 😀
Thanks guys!
Yeah, early on in the project I told my wife I could have just spent $50 instead, and she looked at me and said "no you couldn't". So back to the cardboard mines ;)
I have a weird fascination with row houses and Victorian era shop fronts, and keep wanting to shoehorn them into every game. So maybe this is cathartic?
We certainly do think a like! I do like to work with a shell that's basically ready to go. I'm moving away, as much as possible, from scratchbuilding.
@Heisler, yes it much quicker to build from a premade building, although it is safe to say that you have mastered scratch building, and your train station is going to far exceed my work!
Your son's space marines will make short work of any fortifications and their defenders! :)
He said pretty much the same thing! Wait until his Marines taste a panzerfaust though. 😉
Research is half the fun and I can see lots of it here :)
These look great! Wish I had the time, creativity, and skill to pull off scratch builds like those
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