I have been toying with the idea of running a Deepest Sea game over the holidays (Christmas and New Years, not this upcoming holiday weekend). Doing so would entail creating a packet of material suitable for gaming neophytes and those with a ton of D&D experience, although mostly from newer editions. The handout packet would be the players' guide for setting and would be ~20 pages long in total. Character generation would be one of the pages in the handout, and would have a matching character sheet to make things easy.
Above, for your consideration is a draft Character Generation sheet that I have created in MS Publisher. [click to enlarge] Please note that it uses the wonderful silhouettes created by Telecanter for a little atmosphere.
What do you think? Is this sufficiently useful for both newcomers and those with significant experience in newer editions? Suggestions for improvement? (aside from cleaning up the statblocks) Any obviously missing items?
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2 comments:
I like how your incorporating the campaign world into char gen! Do you have a character sheet that would be keyed to this for newbies?
I am currently working on one that will match with this generation sheet. The concept is to divide it into quadrents based on what type of character information it is (stats, stuff, fluff, extras)
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